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Tuesday, May 22, 2012

When the story trumps mechanics

For me, this answer to this question is pretty much always.  However I recognize its also a GM choice.  I like it when the story drives the game instead of the mechanics.  They are important but should bend if the story demands it.  Frequently it happens the other way around, where a crucial act is determined by a dice roll.   I'm not adverse to that as long as it doesn't derail the story.

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